RibTools rendering the Killeroo model with displacement mapping
dpasca - 411 Bekeken
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Simple rendering from RibTools, a RenderMan-style micropolygon renderer supporting a subset of the RenderMan shading language.
CPU-based with SIMD, multi-threading and network-distributed rendering (not in this clip)
See more at: https://github.com/dpasca/RibTools
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