World Awakens to Globalist Rollout of NEW Wave of Covid Tyranny! Tune In to Learn Tomorrow’s News Today! – TUESDAY FULL SHOW 08/22/23
World Awakens to Globalist Rollout of NEW Wave of Covid Tyranny! Tune In to Learn Tomorrow’s News Today! – TUESDAY FULL SHOW 08/22/23
n April 2021, publisher 505 Games' parent organization Digital Bros announced in a financial report that the PC release had generated €23 million ($27 million) in revenue as of December 2020, making it the company's highest-grossing game in 2020
After a lengthy corporate conflict with Konami as a restricted subsidiary,[21][22] Kojima Productions closed in July 2015 and re-formed as an independent video game developer and studio in December.[23][24] The same month, Hideo Kojima announced his partnership with Sony Interactive Entertainment, at the time led by Andrew House, to make a new PlayStation game.[25]
Kojima revealed the game at Sony's conference during E3 2016 with a teaser trailer featuring music from Low Roar, whose music would later be used in the final game.[26] The trailer was made possible with the technology of photogrammetry and motion capture.[27] It featured Norman Reedus, who served as the basis for the protagonist. The game was the second collaboration between Kojima and Reedus, following the canceled Silent Hills.[28] Kojima and Mark Cerny, lead system architect of the PlayStation 4, spent two weeks in January 2016 looking for a game engine on which to develop the game.[29] One candidate was used to develop a teaser trailer.[26] Guerrilla Games would later be announced as a collaborator on the development of the game, as it was providing their proprietary game engine, Decima.[30] Kojima Productions' meeting room was recreated in the engine as a reference of accuracy and for the purpose of testing physically-based lighting.[31]
The game entered full development in 2017.[32] A few days before E3 2017, Kojima announced that the game would not appear during the usual Sony conference.[33] In June, information came from Shawn Layden, president of Sony Interactive Entertainment America, affirming that Death Stranding was in fact in a playable alpha version, but he had not been able to categorize the game in a specific genre.[34] The official soundtrack of the game, Death Stranding: Timefall, was released through RCA Records and Sony Interactive Entertainment on November 7, 2019, and features artists such as Chvrches, The Neighbourhood, Major Lazer, and Bring Me the Horizon.[35] A teaser was presented during The Game Awards 2017 in December, where Kojima, Reedus and del Toro made appearances.[36] Kojima also revealed that the team was unable to do any performance capture or voice-over for the third trailer in time for E3 2017 due to the 2016–17 video game voice actor strike, so it was delayed until the Game Awards.[16]
In February 2018, Emily O'Brien and Troy Baker joined the cast for the game.[37] At the event, a new trailer was shown, showing gameplay for the first time. It also revealed that actresses Léa Seydoux and Lindsay Wagner were to be a part of the cast.[38] On September 18, it was announced at Tokyo Game Show 2018 that Tommie Earl Jenkins would portray a key character in the game,[39] and that Akio Ōtsuka, Kikuko Inoue, Nana Mizuki and Satoshi Mikami, veterans of the Metal Gear series, along with Kenjiro Tsuda, had joined the game's Japanese voice cast.[40][41] In March 2019, Hideo Kojima said that Death Stranding was slightly behind its release date schedule,[42][43] and that he himself was testing and adjusting the gameplay day by day, defining that phase of development as "critical".[44]
A trailer released in May 2019 introduced Margaret Qualley as Mama and Nicolas Winding Refn as Heartman. Several character names were also revealed: Cliff (Mikkelsen), Fragile (Seydoux), Deadman (Del Toro), Die-Hardman (Jenkins), Higgs (Baker) and Amelie (Wagner). O'Brien, Jesse Corti and Darren Jacobs were credited for voice-over work in the trailer. Del Toro and Winding Refn both received a "Special Appearance" credit, with Kojima later explaining that only their likenesses were used and their voice and motion capture were performed by other actors.[45] The same trailer also revealed the release date of November 8, 2019.[46] In an accompanying blog post, Kojima explained that the game's core theme was "the true importance of forging connections with others", referring to the player's goal of "reconnecting" an isolated and fractured society, to bridge its divides, and to "create new bonds or 'Strands' with other players around the globe."[47] Certain themes and elements of the story were influenced by Kojima's childhood and the deaths of his parents.[48]
During Gamescom that year, two more trailers were shown: the first showed one of the key elements of the video game, a BB (Bridge Baby), with the participation of the character "Deadman", portrayed by del Toro and Corti. The second introduces the character "Mama", played by Qualley. Furthermore, a 6-minute gameplay trailer was shown, which introduces in detail various game mechanics, such as the possibility of urinating and delivering packages to isolated delivery stations. This video also features the participation of Geoff Keighley, Canadian journalist and video critic, as a hologram that interacts with the main character Sam in the delivery station.[49] Japanese writer Junji Ito appears as the model of the Engineer, who is voiced by Yuri Lowenthal. The film director was modelled after Jordan Vogt-Roberts, while director Edgar Wright provided his likeness for Thomas Southerland. Hirokazu Hamamura also made an appearance as the Collector. Liam O'Brien and Sam Lake were credited as the voice actor and model of Veteran Porter, respectively. Phillip North is portrayed by Tommy Wirkola.[50]
During the Tokyo Game Show conference, Kojima showed and commented live on a 83-minute video dedicated entirely to the general features of the gameplay of the game.[51] There, Kojima proclaimed that he was open to developing a sequel to further solidify the "strand game" genre.[52] On September 26, 2019, Kojima Productions announced that the game had gone gold, meaning that development on it had finished.[53][54] In October 2019, it was announced that the game would be released on Windows in mid-2020 by 505 Games,[55] confirming rumors about a PC version that had existed as early as 2015.[28] It was released on July 14, 2020.[56] The same month during a segment of Conan, comedian Conan O'Brien revealed that there is a character modeled after him in-game, with O'Brien having been digitally modeled during a visit to Kojima Productions' studio.[57] A director's cut version of the game featuring new gameplay additions was released for the PlayStation 5 on September 24, 2021, followed by a release for Windows on March 30, 2022.